Procedural architectural settlement generator for container housing: A study on Marmara and Mediterranean Regions Generador de asentamientos arquitectónicos procedurales para contenedores: un estudio en las regiones de Mármara y Mediterráneo
Estoa, cilt.12, sa.24, ss.161-173, 2023 (ESCI, Scopus)
- Yayın Türü: Makale / Tam Makale
- Cilt numarası: 12 Sayı: 24
- Basım Tarihi: 2023
- Doi Numarası: 10.18537/est.v012.n024.a13
- Dergi Adı: Estoa
- Derginin Tarandığı İndeksler: Emerging Sources Citation Index (ESCI), Scopus, Art Source, Avery, Index Islamicus, Directory of Open Access Journals, DIALNET
- Sayfa Sayıları: ss.161-173
- Anahtar Kelimeler: container housing, game engines, post-disaster housing, procedural generation, Unity 3D
- Açık Arşiv Koleksiyonu: AVESİS Açık Erişim Koleksiyonu
- Maltepe Üniversitesi Adresli: Evet
Özet
There is a growing dwelling problem on a global scale. The crisis is getting more severe each day with incidents like war and pandemics, which resulted in some groups seeking alternative life scenarios. Therefore, expanding the research related to housing and answering these needs become obligatory. Game engines and procedural generation have been used to rapidly represent solutions with their high-quality renderings for these kinds of situations. This paper aims to present a user-friendly container settlement generation tool using procedural generation, developed using the Unity 3D game engine, focusing on various real-life scenarios based on contextual and financial parameters. Along with the tool’s development and functionalities, the paper presents a case study with ecological and post-disaster scenario presets in the Marmara and Mediterranean Regions of Türkiye to demonstrate its applicability in the settlement generation process.